For this project, I was in charge of creating clothing and hair to fit the Streetwear style. These pieces will fit multiple different body types, using blend shapes. In the future, this will be a free rig. The animator will be able to choose the character's hair type, clothing, and body shape/size. I modeled the assets in Blender and textured in Substance Painter. I actually had to texture this twice, because my first attempt was too realistic! My reference was realistic clothes, so I missed the style mark on my first try.